[petsc-dev] What needs to be done before a release?

Dmitry Karpeev karpeev at mcs.anl.gov
Fri May 11 11:46:41 CDT 2012


On Fri, May 11, 2012 at 11:40 AM, Barry Smith <bsmith at mcs.anl.gov> wrote:

>
>    Ok, in order to get the release out the door, please do not push
> development work to petsc-dev. Only push fixes and removal of dead code
> (DMMG for example).  Also please run extensive tests and check the nightly
> builds.
>
>    You can continue to do development; just continue to PULL into your
> development repository but don't PUSH to the master. To apply fixes to
> petsc-dev use another repository or one of "the cool guys" (Sean, Jed, and
> Matt's) way of only pushing up some changes.
>
>   Questions? Send them.
>
Why not set up a release repo and push fixes there, while continuing to
push development changesets to petsc-dev?
Dmitry.

>
>   Thanks
>
>    Barry
>
>
>   Note: since the threaded code and gpu code continues to be in flux we
> will be continuing to support the use of those only in petsc-dev, not in
> the next petsc-release.
>
>
> On May 5, 2012, at 9:51 PM, Matthew Knepley wrote:
>
> > On Sat, May 5, 2012 at 10:32 PM, Jed Brown <jedbrown at mcs.anl.gov> wrote:
> > On Fri, May 4, 2012 at 12:57 PM, Peter Brune <prbrune at gmail.com> wrote:
> > Jed, what else needs to be done with respect to getting all the SNES
> context into DM?  I notice that, for instance, SNESSet/GetFunction is still
> mostly using the ops in SNES rather than the ones in SNESDM.
> >
> > I had a temporary option -snes_kspcompute to make the dispatch go
> through SNESDM. The main holdup now is -snes_grid_sequence, but I'm banging
> away at ex48 again, so I should be able to get it all working shortly. (I
> have ex48 running without DMMG, but some functionality is missing now, like
> changing the physics in the middle of the MG hierarchy.)
> >
> > Can we commit to a hard deadline? I would like the freeze for testing
> May 11, and clone and release May 14.
> >
> >     Matt
> >
> > --
> > What most experimenters take for granted before they begin their
> experiments is infinitely more interesting than any results to which their
> experiments lead.
> > -- Norbert Wiener
>
>
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