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Hi there,<br>
<br>
Perhaps a little more specifically....<br>
<br>
Many readers and/or operations use the GLOBAL_ID tag convention to
number entities. If multiple meshes have been created independently
and then loaded into a single MOAB instance, these meshes will have
multiple entities with the same GLOBAL_ID's. We can imagine ways to
do this, but wonder if there is a precedent/best practice for this?<br>
<br>
Paul<br>
<br>
<div class="moz-cite-prefix">On 03/18/2016 11:41 AM, Chelsea
D'Angelo wrote:<br>
</div>
<blockquote
cite="mid:CAE4oN5OivnQTGpVTRdVX=WkV8POxiM4h2MRncwFbG0g1BJ9jTQ@mail.gmail.com"
type="cite">
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<div dir="ltr">Hi everyone,
<div><br>
</div>
<div>Is it possible to load multiple geometries into the same
MOAB instance and avoid collision of the global ID space?</div>
<div><br>
</div>
<div>Thanks!</div>
<div><br>
</div>
</div>
</blockquote>
<br>
<pre class="moz-signature" cols="72">--
-- ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ --
Paul Wilson ~ UW-Madison ~ 608-263-0807 ~ cal: <a class="moz-txt-link-freetext" href="http://go.wisc.edu/pphw-cal">http://go.wisc.edu/pphw-cal</a>
Professor, Engineering Physics. ~ <a class="moz-txt-link-freetext" href="http://cnerg.engr.wisc.edu">http://cnerg.engr.wisc.edu</a>
Faculty Director, Advanced Computing Infrastructure ~ <a class="moz-txt-link-freetext" href="http://aci.wisc.edu">http://aci.wisc.edu</a></pre>
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